Market Segments for SkydiVR
Three of the seven identified segments are:
Vertical Wind Tunnel customers
They value simulated freefall as recreation and now a recognized indoor sport with cash prizes at the recent world championships. Much of the time spent at the facility is spent waiting for their turn in the tunnel. They have money to spend on recreation and we feel they would be open to experiencing a simulated parachute flight into a relevant virtual location.
online recreation and entertainment
Online gaming is prolific and growing. We feel a small segment of this huge industry will value the experience of a simulated parachute flight into a relevant location combined with the spice of competition. Or just to do something interesting with a distant loved one over a familiar setting. To be able to record and share this experience.
They have perhaps the most immediate need for SkydiVR. To easily access a relevant and realistic environment and practice making good decisions under canopy.